/***************************************************************************
*                                                                          *
*  Copyright (C) Golaem S.A.  All Rights Reserved.                         *
*                                                                          *
***************************************************************************/

#pragma once

#include "glmCoreAPI.h"
#include "glmRTTI.h"
#include "glmGolaemCharacterInterface.h"

namespace glm
{
    struct AssetManagerV1;
    struct GenericSpecificConverterMappingV5;
    class CharacterUserDataV0;

    struct GolaemCharacterV0;
    struct GolaemCharacterV1;

    struct GolaemCharacterV2 : public GolaemCharacterInterface
    {
        GLM_VIRTUAL_RTTI("86420f0a-8e76-40df-99bf-bbcb5382803f", glm::GolaemCharacterV2, addAttributes);

    public:
        GLM_CLASS_STAT_ID( glm::MemoryStatIds::Simulation);

        AssetManagerV1* _assetManager;

        GenericSpecificConverterMappingV5* _converterMapping; // animation data
        CharacterUserDataV0* _characterUserData;              // additional user data

        GolaemCharacterV2();
        ~GolaemCharacterV2();

    private:
        GLM_DISALLOW_COPY_AND_ASSIGN(GolaemCharacterV2);

        static void addAttributes();
    };
} // namespace glm
